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smil Articles
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Not All SMILs
The Synchronized Multimedia Integration Language (SMIL), the latest W3C recommendation, is completely in line with the trend of the consortium for the last few months, in that it builds on the other work of the body in an incremental fashion. In this case it means that SMIL, which is used to create time-based presentations that integrate different media objects into a single document, is based on XML.

Type: SMIL  #Views: 2287  Category: Article    

Working with SMIL
The Synchronized Multimedia Integration Language (SMIL) is a recommendation from the World Wide Web Consortium (W3C) intended to allow the easy implementation of sophisticated time-based multimedia content on the Web. SMIL is an XML extension and currently in version 1.0.

Type: SMIL  #Views: 1873  Category: Article    

Mobile Streaming Media CDN Enabled by Dynamic SMIL
In this paper, we present a mobile streaming media CDN (Content Delivery Network) architecture in which content segmentation, request routing, pre-fetch scheduling, and session handoff are controlled by SMIL (Synchronized Multimedia Integrated Language) modification. In this architecture, mobile clients simply follow modified SMIL files downloaded from a streaming portal server; these modifications enable multimedia content to be delivered to the mobile clients from the best surrogates in the CDN.

Type: SMIL  #Views: 1829  Category: Article    

A Realist's SMIL Manifesto, Part II
In the first part of this article series, I mentioned two big problems -- and addressed the first -- obstructing widespread adoption of SMIL:

Type: SMIL  #Views: 1773  Category: Article    

Exploring the Concept of Streaming Media for Geographic Visualization
There are a number of technologies evolving that will enhance the ability to efficiently stream geographic visualizations across the Web. The large size of spatial data can easily produce the World Wide Wait for clients receiving information from Internet Map Servers and other online geographic and cartographic activities. In this short discussion, we highlight the concept of streaming, provide a general overview of SMIL, MPEG-4, and RichMedia 3D standards, and present an example of the use of streaming in online planning research.

Type: SMIL  #Views: 1262  Category: Article    

Analysis of RSS+Time as a playlist format
What's good and bad about the RSS+SMIL playlist format I made up? What's bad is boringly obvious -- complexity -- so in this document I will leave that aside and write only about the good. To avoid having to constantly repeat the long string "the RSS+SMIL playlist format I made up", I am giving that format the name RSS+Time.

Type: SMIL  #Views: 904  Category: Article    

SMIL Presentations
Synchronized Multimedia Integration Language or SMIL is a markup language which allows users to combine and coordinate text, video, graphics, audio, and graphics into a single choreographed presentation similar to what you might see on TV, in a slide show, or in a PowerPoint presentation (see example, "Guidelines for Safe Investing").

Type: SMIL  #Views: 922  Category: Article    

SMIL: Markup for Multimedia
The Web's HyperText Markup Language has a lousy sense of timing. In fact, HTML has no sense of time at all–unless you resort to migraine-inducing chunks of JavaScript PRE, you can't create pages in which elements appear or disappear at specific times. Too bad, because time is a cornerstone of multimedia. Look at video and multimedia authoring programs: they're built around timeline-based windows that show a project in successive stages.

Type: SMIL  #Views: 926  Category: Article    

Working with SMIL
The Synchronized Multimedia Integration Language (SMIL) is a recommendation from the World Wide Web Consortium (W3C) intended to allow the easy implementation of sophisticated time-based multimedia content on the Web. SMIL is an XML extension and currently in version 1.0.

Type: SMIL  #Views: 887  Category: Article    

SMIL: Markup for Multimedia
The Web's HyperText Markup Language has a lousy sense of timing. In fact, HTML has no sense of time at all–unless you resort to migraine-inducing chunks of JavaScript PRE, you can't create pages in which elements appear or disappear at specific times. Too bad, because time is a cornerstone of multimedia. Look at video and multimedia authoring programs: they're built around timeline-based windows that show a project in successive stages.

Type: SMIL  #Views: 906  Category: Article    

Learning To SMILe
For a long time, dynamic movement on a Web site meant GIF animations, which were both tedious to create and annoying after the first three repetitions. Then came Macromedia Flash, one of the cooler authoring tools for Web animation, and, with its powerful tweening toolkit, turned drab Web sites into rich landscapes of sound and colour.

Type: SMIL  #Views: 977  Category: Article    

Building and Indexing a Distributed Multimedia Presentation Archive using SMIL
This paper proposes an approach to the problem of generating metadata for composite mixed-media digital objects by appropriately combining and exploiting existing knowledge or metadata associated with the individual atomic components which comprise the composite object. Using a distributed collection of multimedia learning objects, we test this proposal by investigating mechanisms for capturing, indexing, searching and delivering digital online presentations using SMIL (Synchronized Multimedia Integration Language).

Type: SMIL  #Views: 970  Category: Article    

Moving to the beat
The Web used to stand still. SMIL gives the Web a sense of timing and adaptation.

Type: SMIL  #Views: 926  Category: Article    

The SMIL Specification
The Synchronized Multimedia Integration Language was created to be a descriptive language that could be used to synchronize multimedia on the Web. In this sample chapter from SMIL: Adding Multimedia to the Web, Tim Kennedy and Mary Slowinski describe its creation and the differences between versions 1.0 and 2.0.

Type: SMIL  #Views: 934  Category: Article    

Standards SMIL 2.0
This article is the second part of a two-part series on SMIL 2.0, the newest version of the World Wide Web Consortium’s Synchronized Multimedia Integration Language.1 Part 1 of this article looked in detail at various aspects of the SMIL specification and the underlying SMIL timing model.2.

Type: SMIL  #Views: 975  Category: Article    

Customizing Multimedia with a SMIL
While many people are familiar with XML as a means of abstracting data from its HTML presentation, few seem aware of such capabilities in the realm of multimedia. If you find yourself tailoring presentations to different display or throughput considerations, or you're creating multiple language versions of presentations, you'll want to explore the Synchronized Multimedia Integration Language (SMIL). In particular, SMIL's tag can simplify your life and make customizing presentations easier.

Type: SMIL  #Views: 959  Category: Article    

Some problems with UA and SMIL alternative presentations
I'm drafting some multimedia related techniques to UA WG and at the same time writing a note of the SMIL accessibility features. When thinking from the user and UA point of view I have some difficulties to understand how the SMIL accessibility testing flags can be used. I hope the examples in the last chapter explains the problem.

Type: SMIL  #Views: 889  Category: Article    

QuickTime 4 Begins to SMIL
SMIL, the Synchronized Multimedia Integration markup Language used to control the timing and positioning of Web-based multimedia, used to be an oddity in Web multimedia. In the realm of streaming media, only aggressive support from RealNetworks kept SMIL alive in an industry where technologies quickly come and go.

Type: SMIL  #Views: 999  Category: Article    

SMIL: Markup for Multimedia
The Web's HyperText Markup Language has a lousy sense of timing. In fact, HTML has no sense of time at all-unless you resort to migraine-inducing chunks of JavaScript PRE, you can't create pages in which elements appear or disappear at specific times. Too bad, because time is a cornerstone of multimedia. Look at video and multimedia authoring programs: they're built around timeline-based windows that show a project in successive stages.

Type: SMIL  #Views: 951  Category: Article    

RealPix: The SMIL Graphics Format
RealPix is the graphics format developed by Real Networks. It allows graphics to be streamed over web as part of Synchronized Multimedia Integration Language (SMIL). RealPix is one of the many media types that can be played back in the G2 Player from RealNetworks. Rule will discuss other media types such as RealText, RealVideo and RealAudio in later articles. SMIL is a recommendation from the World Wide Web Consortium (W3C) that allows for the creation of time-based multimedia delivery over the web.

Type: SMIL  #Views: 1070  Category: Article    

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