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There are a number of technologies evolving that will enhance the ability to efficiently stream geographic visualizations across the Web. The large size of spatial data can easily produce the World Wide Wait for clients receiving information from Internet Map Servers and other online geographic and cartographic activities. In this short discussion, we highlight the concept of streaming, provide a general overview of SMIL, MPEG-4, and RichMedia 3D standards, and present an example of the use of streaming in online planning research.
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