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UP.SDK Developer's Guide
The following sections provide guidelines for structuring your navigational model.
Type: WML #Views: 418 Category: Resource
WML Variables
When a user switches from card to card in a deck, we need to store data in variables. WML variables are case sensitive.
Type: WML #Views: 331 Category: Resource
WML Input
A WML card can be set up to let a user enter information, as demonstrated in this example:
Type: WML #Views: 359 Category: Resource
WML TAG: card
The card tag serves as a container element for all the various texts, images, links, and other WML tags that you wish to use to create your wireless web site. A card element is somewhat analogous to the body element in HTML, but with one major difference, in that you can have more than one card element. A collection of card elements (cards) is referred to as a deck. Note that there is no tag to signify a deck. However, the collection of card elements in contained in a wml element.
Type: WML #Views: 420 Category: Example
Writing a WML page that calls a WMLScript
The following code is an example of a WML page that calls a WMLScript. The WMLScript uses the Crypto.signText function.
Type: WML #Views: 469 Category: Example
HDML or WML or cHTML?
The biggest technological revolution of this era — the wireless Internet — is going through a trying period. Its major challenge is to replicate the cross-platform portability of its wired sibling — a challenge that has been brought to the fore by the number of incompatible technologies that are being used for the delivery and display of wireless Internet content. Content developers, as a result, are faced with the critical decision of which technology to develop for. The answer to their question depends on the region they are based in, the region their target audience is in and the timeframe at which they are looking to go wireless.
Type: WML #Views: 388 Category: Article
XML Content Syndication: Part 2
"Applied XML Solutions," a new book from Benoît Marchal, shows professional developers how to apply XML to a variety of real-world applications. These include using XML as a scripting substitute and using XSLT to facilitate communication between incompatible systems. Here we present the second part of the chapter devoted to content syndication:
Type: WML #Views: 350 Category: Article
UP.SDK Developer's Guide: Navigation
The largest deck or digest you can send to a phone in a single response is approximately 1200 bytes (including the WML tags). If you have display text that takes up more than 1200 bytes, use multiple cards in separate WML decks. Define a
element with type="ACCEPT" and label="More" that allows the user to proceed from one card to the next.
Type: WML #Views: 466 Category: Resource
Testing a static WML deck
The previous chapter described how to test a static WML deck on a local file system. It is also useful to test the deck on your Web server to make sure it is properly configured for WML.
Type: WML #Views: 428 Category: Example
Developing WAP Applications for The Openwave Platform
WML (Wireless Markup Language) is a markup language that is based on XML(Extensible Markup Language). It's an open language developed by the WAP(wireless Application Protocol) forum to accommodate small handheld devices. WML specification that defines the syntax, variables, and elements used in a valid WML file is developed and maintained by the WAP(Wireless Application Protocol) Forum, and an industry-wide consortium founded by Nokia, Phone.com, Motorola, and Ericsson.
Type: WML #Views: 430 Category: Article
WML: The ML That Matters
WAP is supposed to make consumers hungry for wireless data. Will consumers line up for a browser in every phone, or will they spurn it like so many wireless-data initiatives of the past? If WAP is the new restaurant in town, then wireless markup language (WML) is its secret book of recipes. Now that WAP is open for business in Europe, and WAP-enabled phones are hot, what is going to happen now that WAP has started to open its doors for business on this side of the pond?
Type: WML #Views: 415 Category: Article
WAP Tutorial Glossary
WAP Tutorial Glossary
Type: WML #Views: 402 Category: Article
ASP and
WML
windex.asp Source
Here's an example WML 1.1 deck written in ASP which gives contact information for palowireless.com and shows current web site activity.
Type: WML #Views: 374 Category: Article
WAP Technology
WAP Technology
Type: WML #Views: 428 Category: Resource
Using PHP to Create a WML Page
If you have decided to have a WAP version of your website and you want to make it dynamic, you can use PHP to generate your WML pages. In order to view WML pages you should download and install a phone emulator from Phone.com, Nokia.com or somewhere else. You can also use a WAP enable cell phone.
Type: WML #Views: 2909 Category: Article
Text entry
The following sections provide guidelines for using the <input> element to constrain the text a user can enter.
Type: WML #Views: 416 Category: Resource
Testing a Static WML Deck
The previous chapter described how to test a static WML deck on a local file system. It is also useful to test the deck on your Web server to make sure it is properly configured for WML.
Type: WML #Views: 347 Category: Resource
Annotating Content for Device Feature Utilization
Hand held devices are evolving! Some might even say, it is chaotic. This situation is quite different from the desktop market place where the basic format of a computer display appears to be quite stable. The factors affecting this evolution are complex and hard to predict; and anyone involved in this area is probably aware of the challenges inherent in creating applications for such devices.
Type: WML #Views: 465 Category: Article
WML - Wireless Markup Language
WML is a markup language designed especially for specifying and displaying content on WAP (Wireless Application Protocol) devices. WML is part of the WAP application environment, which requires the use of WML.
Type: WML #Views: 294 Category: Article
Delivering HTML To a WML Device
This series of articles describes how to provide Web content to mobile devices through WML (Wireless Markup Language). This article covers techniques to use when delivering standard HTML to WML-compatible devices.
Type: WML #Views: 330 Category: Article
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